DevBlog 158 / Going gold!

Greetings everyone,

It’s been a while since our last post but we’ve never been so close to releasing Decay of Logos. The date is about to drop and, as you might have seen on our social channels, we’ve recently gone gold on Xbox One! We’re happy to announce that we’re also ready for the Nintendo Switch, with PC and PS4 to follow very soon.

We would like to thank you all for your patience, we can’t wait to get it in your hands!

Symbolic Nintendo Switch Digital Gold Master CD

Our body is ready.


Symbolic Xbox One Digital Gold Master CD

Finish the fight.


Great Xbox Job!

Rubber Talks @RubberChicken

For Portuguese speaking viewers, be sure to catch our interview with Rubber Chicken; or check us out for gameplay footage recorded early this year that you might not have seen before.

Available for wishlisting on steam!

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DevBlog 157 / Let off some Steam!

Greetings everyone,

Summer time is upon us north dwellers but, before we relax and let off some steam, we would like to invite you all to wishlist Decay of Logos!

It’s been a long road but we’re finally close to release; our Steam page went up this week and we hope you like it. We will be posting additional details as we get close to announcing our launch date. Thank you all for your patience, and support, we wouldn’t have made it this far without it.

Now available for wishlisting on steam!

Want to play before everyone else?

We’re having a short contest with Rising Star Games, join us!


Not into Facebook?
Tell us what you would name your newly befriended elk mount before you start adventuring together! The five best answers gets a copy of the game for PC, Switch, Xbox One or PS4 before launch!

What ancient mechanisms lay dormant in the world of Decay of Logos?

Close that valve!

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DevBlog 156 / So many bugs!

Near bodies of water that is!

Hello everyone, we hope you’re all getting ready for an awesome weekend.

Happy to announce that our Steam page is going up sometime around next week, we’re just about to finish some exclusive media and additional descriptions. It’s been quite sometime since we’ve mentioned it but it’s really moving along, we hope to interact with all of you there soon. It will be set to “Coming Soon”, this is not a launch announcement just yet.

The helmet does nothing!

Can you identify the location? You will see it up close soon.

Don’t get trapped down there!

Until next week, have an awesome Friday!

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DevBlog 155 / Did I leave the furnace on?

Hello everyone,

It’s been a busy week, you could say…we’re hammering out the final details!

In all seriousness, everything is lining up, news soon.

Can you hear the sound of the hammer?

No wallpapers this week but we will have something for you next time.

Jump on out of here!

Thank you for coming by!

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DevBlog 154 / Alone in the Dark

Hello everyone!

As we’ve mentioned a while back, we’re on the last push getting everything ready for our launch so don’t worry if we don’t post on Friday – everything is on track, date coming soon.

As we promised, here are the new wallpapers!

Your companion cannot help you this deep.

Watch your step!

Hope you like them, have a great weekend.

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DevBlog 153 / What do we have here?

Greetings everyone!

We’re preparing a new set of wallpapers for you but we got a bit sidetracked with a few publishing related tasks. As you may know, we’re getting ready to announce an official launch date as we conclude our submission process but, unfortunately, this is not that post yet. Rest assured that the launch will not be too far from the announcement.

It’s almost time to pick up your sword and venture into the world of Decay of Logos. Until then, we remind you all that exploration is rewarded, there’s not telling what you’ll find when you push forward.

Exploration is rewarded, you never know what’s around the corner.

Be sure to stay tuned, as we mentioned last week, a wallpaper drop is imminent!

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DevBlog 152 / Sluggish but deadly!

Greetings!

Simple post this week, we’re getting a few things ready on the publishing side of the game so we’ll hopefully have an announcement for you soon.

As one of many last minute adjustments, we’ve made the swamp slugs a bit more challenging and fun to fight! They might seem slow but can strike at any time, if you’re not careful their poison will paralyze you.

Paralyzing bite!

Be sure to stay tuned for the next wallpaper drop, we’re preparing some cool new images for you!

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DevBlog 149 / Arrow meets Soldier

Hello everyone!

This week we’re bringing you another in-game shot that made it into a nice wallpaper, for your enjoyment!
Regarding our progress, everything has been going great as always, we’re very happy with the results that this polishing and balancing phase is bringing to the game.

Feel free to download it and let us know what you think:

Arrow meets Soldier!

Hope you’ve enjoyed it, see you next week for more!

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