DevBlog 42 / Opening new paths

Hi there!

Since the beginning, one of our goals has been to intuitively make the player realize it is best to keep his four-legged companion by his side, without leaving it behind. In that sense, opening paths to make sure both the Girl and the Elk can travel together on this long journey is always an achievement!
Development wise, we are approaching the end of Chapter One (the first Act has two Chapters) and a big battle draws near, as well as some story reveals.

Lowering the bridge.

We have been working hard in this final zone, even though we haven’t shown much of it yet. We wouldn’t want to spoil all the fun. Nevertheless, here is a sneak peak of a very special weapon that foreshadows an epic encounter the player will have.

A strange sword.

The end of the first Chapter will conclude the “wood theme”, which has been predominant up to this point. The following Chapter will be very different, with a more “medieval-esque” feeling. Stay tuned for the next devblogs!

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One thought on “DevBlog 42 / Opening new paths

  1. 431Prodigy

    Can’t wait to play this game on my channel. HYPE! What other themes might you guys be going for, if you’re able to reveal that that is

    Reply

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