Hello dearest community!
Don’t let the title fool you, this animal is actually a hawk, and its purpose is for you to find out, not for us to tell…
So, after setting in some mistery, we’re going to make this week’s blog post short and sweet, like the Elk’s favorite meal, Lulaberries!
All of the audio recordings for the characters’ voices are done and already in-game, and the music is coming along nicely and will soon be complete as well.
A new phase of polishing and balancing will also take place in the near future, together with additional work into the console ports.
On the artistic side of things, the cutscenes are all getting a little bit of shine and tweaking before we’re done with them for good, and more progress has been made into the new combat animations, each of them being added into the game almost as soon as its ready!
Oh, and we’ve been designing and adding some new extra props to populate the scenarios, making them feel more rich and detailed, here’s a screenshot of some additional windows we’ve been crafting:
As you can see, it’s been an extremely busy week, so we hope you’ve enjoyed the content we’ve decided to share with you all today!
See you next Friday!