DevBlog 134 / Making it shine!

Hey!

These past few days, like before (as well as in the upcoming weeks, most likely!) the team has focused its efforts on crushing bugs, especially on the console versions, and on detailing the game environments.

One of the tricks we’re using to add that extra level of polish to some areas is the good ol’ decal system. Here is an example of how we’re going about that:

Decals really help us smooth the transition between meshes with contrasting materials.

We’ll share more of these shots to illustrate our fine-tuning process next week.

Till then, have a great weekend!

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