DevBlog 141 / Dungeons & Lighting

Hi there!

We’ve continued working on the lighting aspect of all our scenes, while also tweaking related content such as materials, reflection probes, color grading and so on, ensuring that everything is looking pretty and as close as possible to our vision.

As such, we’re bringing you a couple more examples of the new and improved looks that you can expect when you explore this unique world:

Overhauled lighting in the dungeons I.

Overhauled lighting in the dungeons II.

We hope that you’ve enjoyed the content that we had to share for this week, there are some new things in store that we hope to show you in the upcoming DevBlogs, so stay tuned!

Have a good one!

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