DevBlog 142 / Rats!

Hello!

As promised, we’re bringing one of our new and latest additions, one that’ll breathe more life to the world, rats!

See them driven before you!

We bet that you weren’t expecting that.

Other than the addition of these little critters, more fixes and improvements have been introduced, as well as further lighting tweaks to more scenes. We can already see the light at the end of the tunnel, pun intended!

We’ve also decided to share a glimpse of our polish work:

Mind the gap.

Can you guess in which area this cave is located?

That’s it for today’s DevBlog post, we hope that you’ve enjoyed it, have a great weekend!

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3 thoughts on “DevBlog 142 / Rats!

  1. Randy Graham

    Haven’t looked in on the project in a few months. Loving how this looks and the work that has been done. Patiently looking forward to getting this in my hands whenever it is done.

    Reply
  2. Corva

    Those lighting effects screenshots you’ve been posting are amazing, good lighting makes scenes x10 times better. I wonder how much more polishing can you do at this point :P. Game looks amazing!

    Are you guys aiming to release the game on Q1 still?

    Reply

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