DevBlog 96 / Ada Reborn

Dear readers,

Another week full of polishing touches and bug fixing has passed.

The development of the final area is going well, and it provides some breathtaking visuals together with a good opportunity for introspection as you make your way through its scenery.

Fabulous!

Regarding the new version of the main character, she is now in-game, as you can see in the following gifs.

Old Ada served us well throughout development, she will never be forgotten!

The way to the Elk’s heart is through its stomach, obviously.

We’re still retouching some animations because her anatomy is a bit different, and our new smith is refitting the armors as well for this same reason, of course.

Fly like an eagle, sting like a bee!

It’s hard to express in words how we are all pleased with this new version of the main character, we feel it was the right call and everyone worked extra hard to put her into the game prior to the game’s release.

We hope you’ve enjoyed this post and the sneak peek we’ve provided into the reborn Ada, see you all next week!

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2 thoughts on “DevBlog 96 / Ada Reborn

  1. Phillip

    Hi, I just discovered your game yesterday, and I can’t stop thinking about it! The sneak peek here is absolutely gorgeous. I’m excited to see more as you continue to refine the animations and her overall look. I’ve been a Tolkien fan nearly all of my life, so it’s refreshing to see those influences woven throughout your aesthetic. This feels like a faithful and respectable representation of that name! Keep it up!

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