DevBlog 37 / The Kid from the Mills

Hi there!

Remember the concept art for the Kid we have shown a few posts ago? We have finally wrapped up the model and textures for that character, and he is ready to be brought to life by our animator!

In-game model of the Kid.

On the environment art side of things, we have started to work on a new zone of the game, which is a canyon-esque area with lots of windmills. Here is a mood and shape concept piece that is meant to guide us while we produce and put together all the various new elements that will compose the scene.

Concept art for the new canyon area.

Comic Con Portugal was a blast! Lots of feedback and people testing and enjoying the game. We will definitely be back next year. For those who did not get a chance to play, be sure to keep an eye out for future updates.

Praise the Sun!

To everyone who got to play our game, thank you!

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2 thoughts on “DevBlog 37 / The Kid from the Mills

    1. admin

      O Decay of Logos ainda está em desenvolvimento. Entramos em contato direto contigo assim que chegarmos a fase de testes, ainda nos faltam alguns meses de desenvolvimento. Obrigado!

      Reply

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