We’ve been having a very busy week – preparing everything for PAX, making posters, testing, bug fixing and adding new improved material.
New fresh sounds were introduced, and we hope the american audience will be able to notice them 😛
Mostly it has been all about polishing what we’ve got. Small additions like flag vertex animation and candles’ behavior, or the placement of simple props laid out strategically allow us to enhance the mood and fine tune the visual storytelling.
This is a small devblog post, there are way too many last minute things to do right now!
Wish us luck! Next week we’ll write about our experience at PAX.
Good luck guys !
The game looks so beautiful!
Can’t wait to test it!!! (Sadly i’m in Europe so i can’t come to Boston)
Zelda is a girl… 😉
Thanks! Maybe next time 😉