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A girl on a journey with her companion, a mystical Elk. It is an immersive action/adventure third-person RPG influenced by European folklore and by J. R. R. Tolkien’s high fantasy. The gameplay focuses heavily on player-centric exploration with minimal hand-holding, challenging combat and resource management.
The girl and the Elk fatefully meet after her village is destroyed by one of the King’s sons. Battered and oblivious of the culprit behind the attack, the girl will not rest until she has her revenge. During her quest she will unveil secrets about the King and his sons, slowly realizing that all is not what it seems.
André Constantino, our game designer and programmer, started a prototype back in 2014 as a personal project in his spare time. Later that year, he had the chance to demo it at ComicCon Portugal and the reception was great and inspiring.
In 2015, Amplify Creations gave him a chance to have a team by his side, currently working hard to make Decay of Logos a real game. Decay of Logos later joined the Rising Star Games family and is set to launch autumn 2018.
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