Monthly Archives: November 2018

DevBlog 131 / Reach for the sky!

Hello readers!

With the ongoing external QA, which is going pretty well since you’re asking, we’ve been tackling the the issues all around the clock.

The art team, however, has channeled their artsy magicae to polish the skybox, which is what we’re bringing out today for your viewing pleasure, so please enjoy the following screenshots:

Politely asking the Brute to stand aside to take this sky picture!

Communing with nature while taking another sky picture!

We hope that you’ve enjoyed the content we had to share today, rest assured that we’ll have more goodies to share further down the road, so stay tuned.

Have a great weekend!

Facebooktwittergoogle_plusredditpinterestlinkedinmail

DevBlog 130 / QA all the way!

Greetings!

This week marks a major milestone for us as we’re finally sending our game off to external QA. It’s extremely important to get an outside perspective on your work, we’re confident that this process will improve the final quality of the game, well worth the time spent handling every minute detail.

Things to come…

Sometimes all you need is your fists, and fire, magic fire helps!

Wish us luck, we’ll be back next week with additional information!

Facebooktwittergoogle_plusredditpinterestlinkedinmail